VRimg File Description =Attributes= Version: 1.3 Compressed: true Resolution { width: 4096 height: 4096 pixelAspectRatio: 1 } Render Region { renderRegion: false xmin: 0 ymin: 0 width: 4096 height: 4096 } Regions Info { regWidth: 48 regHeight: 48 whatsXY: MaxSize } Camera Info { transform: matrix projection: perspective aperture: 36 fov: 68.012 targetDistance: 63.0645 nearRange: 0 nearClip: 0 farClip: 1e+030 focalLength: 26.68 fNumber: 8 } Scene { renderTime: 17515328 name: "N:Projects11141 WJComponents3D Models11141_CGI_RenderScene.max" } =Channels= Alpha (float3) Environment (float3) RGB color (float3) Self Illumination (float3) Sun001 (float3) VRLght_INT_Rec019 (float3) VRLight_Area043 (float3) VRLight_Bol022 (float3) VRLight_Groundsplay028 (float3) VRLight_INT_SQ040 (float3) VRLight_INT_Spot020 (float3) VRLight_STREET008 (float3) VRLight_Streetcolumn034 (float3) VRLight_treeups024 (float3) VRayAtmosphere (float3) VRayBackToBeauty (float3) VRayBackground (float3) VRayBumpNormals (float3) VRayCaustics (float3) VRayExtraTex_Map #186 (float3) VRayGlobalIllumination (float3) VRayLightMix (float3) VRayLight_Wall011 (float3) VRayLighting (float3) VRayNormals (float3) VRayRawRefractionFilter (float3) VRayRawShadow (float3) VRayReflection (float3) VRayRefraction (float3) VRayRenderID (int) VRaySSS2 (float3) VRaySelfIllumination (float3) VRaySpecular (float3) VRayZDepth (float) VRlight_EXT_Spot015 (float3) diffuseFilter (float3)

CGI